Hi, I'm Paul 👋
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NASA uses the ClusterGL distributed/parallel rendering system I built at Johnson Space Center in Houston. ClusterGL transparently intercepts an applications OpenGL API calls and transmits the resulting command stream across a network to multiple display outputs.
Development was funded by Google in 2011 and 2012.
Learn more: http://www.smh.com.au/technology/technology-news/kiwis-software-wows-google-nasa-20120111-1pump.html