As a software developer I’ve built everything from high-performance big-data systems
to complex web applications to 3D rendering engines, working alone or as part of a team. And if you play
independent games on Android, you’re likely
using code I’ve worked on.
I'm originally from New Zealand, but nowdays I'm based in London.
As a software developer I’ve built everything from high-performance big-data systems
to complex web applications to 3D rendering engines, working alone or as part of a team. And if you play
independent games on Android, you’re likely
using code I’ve worked on.
I'm originally from New Zealand, but nowdays I'm based in London.
In 2010 to 2012 I was employed by Google as a contractor to work on open source software as part of their Summer of Code programme. I worked on Android and the ClusterGL rendering system.
Apellix a startup that builds automated drones to help with industrial automation. I'm the technical lead building the Apellix automated drone autopilot platform and associated web/API services
I built a 3D desktop streaming system for Visard, to be used as the basis for an upcoming SAAS product. It streamed the desktop from Windows, OSX or Linux clients, to desktop and mobile browsers.
"I think you did fabulous work and I very much admire your problem solving skills - Boris Bauke, founder"
I assisted STL in building a scalable filtering HTTP/HTTPS VPN system for Screentime Labs that forms a the foundation of their child-monitoring safety infrastructure service. Used Strongswan (IPSEC/IKEv2) on Google Cloud Plaform to scale dynamically.
"Paul built a key part of our filtering VPN infrastructure, which has been running smoothly for over a year, and scaling to nearly 100,000 users. Thanks!
NASA uses the ClusterGL distributed/parallel rendering system I built at Johnson Space Center in Houston. ClusterGL transparently intercepts an applications OpenGL API calls and transmits the resulting command stream across a network to multiple display outputs.
Development was funded by Google in 2011 and 2012.
The Simple DirectMedia Library is a cross-platform game programming library. In 2010 I ported it to Android as part of Googles Summer of Code program. It is now used by many commercial, open-source and independent games for their Android ports, including Jagged Alliance 2 and several Humble Indie Bundles.
I was the CTO of ButlerTech Group, helping build virtual concierge products such as Butlerpad, CityButler and CondoButler. ButlerPad™ is a market leading Virtual Concierge App that combines a number of solutions to deliver a hotel with Smart Data so that hotels can better understand your guests. Funded by US$1.2m of private investment, I ran the remote development team for worldwide product development.
SafariDesk is a cloud software suite for lead generation and travel industry property management, being deployed primarily in East Africa. I was the cofounder and CTO.
I developed systems used for big-data projects at Infosys, who are using it to implement ISP-level content filtering in Singapore.
CleverCare
I helped build the CleverCare software platform. CleverCare is an innovative system to aid in the care of anyone affected by cognitive impairments. Alzheimers, Dementia, and brain injuries are the most common forms of impairments that CleverCare will aid.